News from VanaFest 2010:
FFXI:
Level Cap will be increased to 99.
Increasing of the level cap will take place in stages, beginning as soon as June. New areas and monsters will be introduced to allow players to level beyond current limits, as well as additional monsters in current areas. New job abilities and magic will be given to jobs to compensate for the effects of the allowing previously job-specific abilities/spells to be accessed via a support job.
A new merit system may be implemented for those who reach the Lv99 cap.
Three New Add-Ons:
Three new high-level add-ons will be made available, beginning this summer, for $9.99 each.
Visions of Abyssea, Scars of Abyssea, and Heroes of Abyssea will round out 2010. A third version of Artifact/Relic-style armor will be obtainable in Abyssea. These areas are intended to be completed with a party of six people.
General:
Server merger will take place on selected servers. The current 32 servers will be condensed to 24.
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New Notorious Monsters will be released, and the Evolith system will be expanded.
New craftable items will be added, for both traditional crafts and Synergy.
Chains of Promathia's level-capped areas will see the removal of the level caps.
WotG nation missions will be finished in the March update.
Job-specific emotes will be released.
A new branching quest system titled "Trial of the Magians" will be released. Direction taken during the quest will result in differing rewards. Players may actually be allowed to select the augments on current gear (including relics and mythics!) at the completion of the quest. 80 classifications of enhancements are planned.
Job Adjustments:
Bard: Exploring new methods for Bard to continue in its current role.
Beastmaster: Crafting HQ jug pets may be made easier. New jug pets and new charmable monsters may be added, as well as an ability to transfer enmity to a pet.
Black Mage: MEEEEE-TEEEE-ORRRR
Blue Mage: May receive spells from NMs/HNMs. Considering adding Dual Wield to the list of customizable job traits.
Corsair: May modify the way rolling a "perfect" XI affects Corsair's rolls.
Dark Knight: May adjust Dark Magic accuracy and spell cast times. May be given a way to more effectively recover MP.
Dancer: May see new methods of TP gain, as well as gaining the ability to use Waltzes on people outside-of-party.
Dragoon: Looking into ways to boost a wyvern's efficacy. May add an additional "Jump."
Monk: May receive a job ability which would boost accuracy and subtle blow, while reducing TP gain and restricting weapon skills.
Ninja: May modify placement of "Utsusemi" icon such that it is always on the far left, making it easier to cancel.
Paladin:
Puppetmaster: Automaton's Harlequin and Valoredge frames may be made more durable. Puppetmaster's Hand-to-Hand rating will be increased to "A."
Ranger: May add an ability to decrease enmity, or one to double damage dealt while consuming twice the ammunition.
Red Mage: May add additional enfeebling spells.
Samurai: May lower the level of Sekkanoki, allowing use for those with SAM as a support job.
Scholar: May "come into its own," with more SCH-specific spells at higher levels.
Summoner: Two new summons: Alexander and Odin, which can only be used in conjunction with Astral Flow.
Alexander's 2HR: Perfect Defense, reduces damage taken and provides immunity to enfeebles.
Odin's 2HR: Zantetsuken: Defeats all foes in an area-of-effect. Accuracy is lessened with increasing foes caught in the effect. For Notorious Monsters, damage will be dealt rather than an instant-kill.
Thief: May see an enhancement to Treasure Hunter, and a new Steal-like ability.
Warrior: May receive an ability improving tanking ability for short periods, increasing versatility.
White Mage: May receive new Divine Magic and Healing Magic spells. Looking for ways to give more opportunities to use Divine Magic.
Campaign:
Castle Zvahl Baileys [S] and Castle Zvahl Keep [S] will be released.
Shadow Lord will make appearances in the Castle Z-related Campaigns. Pictures of players wearing the Shadow Lord's armor/weapons seem to imply that he will have drops which will be made available to players.
Campaign Allied-NPC weapon skills will become available to Players, perhaps through obtaining special weapons. Feed shows a player using Uriel Blade.
Nomad Mog Bonanza:
Winning Numbers:
Rank 1: 59163
Rank 2: 8447
Rank 3: 524
Rank 4: 68
Rank 5: 7
Rank 4 & 5 prizes: Alexander and Odin statues.